Started originally as a design studio, by the end of 2012 has extended its fields of interest also collaborating with Plastic artists, Photographers, Musicians and Writers. Doing so, Osso has become a space of convergence of the various forms of expression that tries to spread the work of different artists. We like the works that have multiple levels of reading, from a more superficial and aesthetically attractive layout, going down deep inside, until you reach the "bones" of the work.
The guiding principle of OS/SO is to provide a product that attracts the look/interest of and from the people.
I consider Design a process. Each design-project derives from a concept, which in turn is the result of an extensive research. During my formation I developed a design methodology based on generative systems. It involves the development of an analytical process that eventually leads to a product that design itself.